![]() ![]() Due to being drawn one at a time, they also flickered, not appearing whole, and their eyes were always moving, not facing in Pac-Man’s direction as they were chasing him. The ghosts always immediately poured out of their square chamber at the center of the screen, even on the early levels (which they did not all come out at once on the arcade original on the early levels). He also has eyes (unlike with the original, which he either didn’t have any or they could not be seen) and has no animation for when moving up and down, as he always faces right and left, even when moving vertically. Pac-Man’s mouth is always moving in this version, unlike how his mouth would not move unless he was moving on the [[Pac-Man|arcade original. It was developed and published by Atari (along with a version published by Sears) and was released in 1981. There were also bonus prizes that would appear up to two times during a level (located beneath the monster pen), along with an escape tunnel that Pac-Man could enter and the monsters would slow down if they followed him in there.Įven though the aging (at the time) Atari 2600 home console wasn’t well-known for having very accurate arcade game translations for the most part, many consider this version of Pac-Man to be a huge mistake, due to many changes made with the game, as it beared very little resemblance to the arcade original at all. ![]() ![]() However, Pac-Man could eat an energizer that could turn the tables on the monsters for several seconds and safely eat them. Several monsters would chase after Pac-Man, which, if Pac-Man were to make contact with one, would cost players a life and the game would end if there were no remaining lives. The arcade original of Pac-Man involved players, who controlled Pac-Man, maneuvering their way through a maze in an attempt to clear it of dots. ![]()
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